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Public: Create a new SelectorSet.\nexport default function SelectorSet() {\n // Construct new SelectorSet if called as a function.\n if (!(this instanceof SelectorSet)) {\n return new SelectorSet();\n }\n\n // Public: Number of selectors added to the set\n this.size = 0;\n\n // Internal: Incrementing ID counter\n this.uid = 0;\n\n // Internal: Array of String selectors in the set\n this.selectors = [];\n\n // Internal: Map of selector ids to objects\n this.selectorObjects = {};\n\n // Internal: All Object index String names mapping to Index objects.\n this.indexes = Object.create(this.indexes);\n\n // Internal: Used Object index String names mapping to Index objects.\n this.activeIndexes = [];\n}\n\n// Detect prefixed Element#matches function.\nvar docElem = window.document.documentElement;\nvar matches =\n docElem.matches ||\n docElem.webkitMatchesSelector ||\n docElem.mozMatchesSelector ||\n docElem.oMatchesSelector ||\n docElem.msMatchesSelector;\n\n// Public: Check if element matches selector.\n//\n// Maybe overridden with custom Element.matches function.\n//\n// el - An Element\n// selector - String CSS selector\n//\n// Returns true or false.\nSelectorSet.prototype.matchesSelector = function(el, selector) {\n return matches.call(el, selector);\n};\n\n// Public: Find all elements in the context that match the selector.\n//\n// Maybe overridden with custom querySelectorAll function.\n//\n// selectors - String CSS selectors.\n// context - Element context\n//\n// Returns non-live list of Elements.\nSelectorSet.prototype.querySelectorAll = function(selectors, context) {\n return context.querySelectorAll(selectors);\n};\n\n// Public: Array of indexes.\n//\n// name - Unique String name\n// selector - Function that takes a String selector and returns a String key\n// or undefined if it can't be used by the index.\n// element - Function that takes an Element and returns an Array of String\n// keys that point to indexed values.\n//\nSelectorSet.prototype.indexes = [];\n\n// Index by element id\nvar idRe = /^#((?:[\\w\\u00c0-\\uFFFF\\-]|\\\\.)+)/g;\nSelectorSet.prototype.indexes.push({\n name: 'ID',\n selector: function matchIdSelector(sel) {\n var m;\n if ((m = sel.match(idRe))) {\n return m[0].slice(1);\n }\n },\n element: function getElementId(el) {\n if (el.id) {\n return [el.id];\n }\n }\n});\n\n// Index by all of its class names\nvar classRe = /^\\.((?:[\\w\\u00c0-\\uFFFF\\-]|\\\\.)+)/g;\nSelectorSet.prototype.indexes.push({\n name: 'CLASS',\n selector: function matchClassSelector(sel) {\n var m;\n if ((m = sel.match(classRe))) {\n return m[0].slice(1);\n }\n },\n element: function getElementClassNames(el) {\n var className = el.className;\n if (className) {\n if (typeof className === 'string') {\n return className.split(/\\s/);\n } else if (typeof className === 'object' && 'baseVal' in className) {\n // className is a SVGAnimatedString\n // global SVGAnimatedString is not an exposed global in Opera 12\n return className.baseVal.split(/\\s/);\n }\n }\n }\n});\n\n// Index by tag/node name: `DIV`, `FORM`, `A`\nvar tagRe = /^((?:[\\w\\u00c0-\\uFFFF\\-]|\\\\.)+)/g;\nSelectorSet.prototype.indexes.push({\n name: 'TAG',\n selector: function matchTagSelector(sel) {\n var m;\n if ((m = sel.match(tagRe))) {\n return m[0].toUpperCase();\n }\n },\n element: function getElementTagName(el) {\n return [el.nodeName.toUpperCase()];\n }\n});\n\n// Default index just contains a single array of elements.\nSelectorSet.prototype.indexes['default'] = {\n name: 'UNIVERSAL',\n selector: function() {\n return true;\n },\n element: function() {\n return [true];\n }\n};\n\n// Use ES Maps when supported\nvar Map;\nif (typeof window.Map === 'function') {\n Map = window.Map;\n} else {\n Map = (function() {\n function Map() {\n this.map = {};\n }\n Map.prototype.get = function(key) {\n return this.map[key + ' '];\n };\n Map.prototype.set = function(key, value) {\n this.map[key + ' '] = value;\n };\n return Map;\n })();\n}\n\n// Regexps adopted from Sizzle\n// https://github.com/jquery/sizzle/blob/1.7/sizzle.js\n//\nvar chunker = /((?:\\((?:\\([^()]+\\)|[^()]+)+\\)|\\[(?:\\[[^\\[\\]]*\\]|['\"][^'\"]*['\"]|[^\\[\\]'\"]+)+\\]|\\\\.|[^ >+~,(\\[\\\\]+)+|[>+~])(\\s*,\\s*)?((?:.|\\r|\\n)*)/g;\n\n// Internal: Get indexes for selector.\n//\n// selector - String CSS selector\n//\n// Returns Array of {index, key}.\nfunction parseSelectorIndexes(allIndexes, selector) {\n allIndexes = allIndexes.slice(0).concat(allIndexes['default']);\n\n var allIndexesLen = allIndexes.length,\n i,\n j,\n m,\n dup,\n rest = selector,\n key,\n index,\n indexes = [];\n\n do {\n chunker.exec('');\n if ((m = chunker.exec(rest))) {\n rest = m[3];\n if (m[2] || !rest) {\n for (i = 0; i < allIndexesLen; i++) {\n index = allIndexes[i];\n if ((key = index.selector(m[1]))) {\n j = indexes.length;\n dup = false;\n while (j--) {\n if (indexes[j].index === index && indexes[j].key === key) {\n dup = true;\n break;\n }\n }\n if (!dup) {\n indexes.push({ index: index, key: key });\n }\n break;\n }\n }\n }\n }\n } while (m);\n\n return indexes;\n}\n\n// Internal: Find first item in Array that is a prototype of `proto`.\n//\n// ary - Array of objects\n// proto - Prototype of expected item in `ary`\n//\n// Returns object from `ary` if found. Otherwise returns undefined.\nfunction findByPrototype(ary, proto) {\n var i, len, item;\n for (i = 0, len = ary.length; i < len; i++) {\n item = ary[i];\n if (proto.isPrototypeOf(item)) {\n return item;\n }\n }\n}\n\n// Public: Log when added selector falls under the default index.\n//\n// This API should not be considered stable. May change between\n// minor versions.\n//\n// obj - {selector, data} Object\n//\n// SelectorSet.prototype.logDefaultIndexUsed = function(obj) {\n// console.warn(obj.selector, \"could not be indexed\");\n// };\n//\n// Returns nothing.\nSelectorSet.prototype.logDefaultIndexUsed = function() {};\n\n// Public: Add selector to set.\n//\n// selector - String CSS selector\n// data - Optional data Object (default: undefined)\n//\n// Returns nothing.\nSelectorSet.prototype.add = function(selector, data) {\n var obj,\n i,\n indexProto,\n key,\n index,\n objs,\n selectorIndexes,\n selectorIndex,\n indexes = this.activeIndexes,\n selectors = this.selectors,\n selectorObjects = this.selectorObjects;\n\n if (typeof selector !== 'string') {\n return;\n }\n\n obj = {\n id: this.uid++,\n selector: selector,\n data: data\n };\n selectorObjects[obj.id] = obj;\n\n selectorIndexes = parseSelectorIndexes(this.indexes, selector);\n for (i = 0; i < selectorIndexes.length; i++) {\n selectorIndex = selectorIndexes[i];\n key = selectorIndex.key;\n indexProto = selectorIndex.index;\n\n index = findByPrototype(indexes, indexProto);\n if (!index) {\n index = Object.create(indexProto);\n index.map = new Map();\n indexes.push(index);\n }\n\n if (indexProto === this.indexes['default']) {\n this.logDefaultIndexUsed(obj);\n }\n objs = index.map.get(key);\n if (!objs) {\n objs = [];\n index.map.set(key, objs);\n }\n objs.push(obj);\n }\n\n this.size++;\n selectors.push(selector);\n};\n\n// Public: Remove selector from set.\n//\n// selector - String CSS selector\n// data - Optional data Object (default: undefined)\n//\n// Returns nothing.\nSelectorSet.prototype.remove = function(selector, data) {\n if (typeof selector !== 'string') {\n return;\n }\n\n var selectorIndexes,\n selectorIndex,\n i,\n j,\n k,\n selIndex,\n objs,\n obj,\n indexes = this.activeIndexes,\n selectors = (this.selectors = []),\n selectorObjects = this.selectorObjects,\n removedIds = {},\n removeAll = arguments.length === 1;\n\n selectorIndexes = parseSelectorIndexes(this.indexes, selector);\n for (i = 0; i < selectorIndexes.length; i++) {\n selectorIndex = selectorIndexes[i];\n\n j = indexes.length;\n while (j--) {\n selIndex = indexes[j];\n if (selectorIndex.index.isPrototypeOf(selIndex)) {\n objs = selIndex.map.get(selectorIndex.key);\n if (objs) {\n k = objs.length;\n while (k--) {\n obj = objs[k];\n if (obj.selector === selector && (removeAll || obj.data === data)) {\n objs.splice(k, 1);\n removedIds[obj.id] = true;\n }\n }\n }\n break;\n }\n }\n }\n\n for (i in removedIds) {\n delete selectorObjects[i];\n this.size--;\n }\n\n for (i in selectorObjects) {\n selectors.push(selectorObjects[i].selector);\n }\n};\n\n// Sort by id property handler.\n//\n// a - Selector obj.\n// b - Selector obj.\n//\n// Returns Number.\nfunction sortById(a, b) {\n return a.id - b.id;\n}\n\n// Public: Find all matching decendants of the context element.\n//\n// context - An Element\n//\n// Returns Array of {selector, data, elements} matches.\nSelectorSet.prototype.queryAll = function(context) {\n if (!this.selectors.length) {\n return [];\n }\n\n var matches = {},\n results = [];\n var els = this.querySelectorAll(this.selectors.join(', '), context);\n\n var i, j, len, len2, el, m, match, obj;\n for (i = 0, len = els.length; i < len; i++) {\n el = els[i];\n m = this.matches(el);\n for (j = 0, len2 = m.length; j < len2; j++) {\n obj = m[j];\n if (!matches[obj.id]) {\n match = {\n id: obj.id,\n selector: obj.selector,\n data: obj.data,\n elements: []\n };\n matches[obj.id] = match;\n results.push(match);\n } else {\n match = matches[obj.id];\n }\n match.elements.push(el);\n }\n }\n\n return results.sort(sortById);\n};\n\n// Public: Match element against all selectors in set.\n//\n// el - An Element\n//\n// Returns Array of {selector, data} matches.\nSelectorSet.prototype.matches = function(el) {\n if (!el) {\n return [];\n }\n\n var i, j, k, len, len2, len3, index, keys, objs, obj, id;\n var indexes = this.activeIndexes,\n matchedIds = {},\n matches = [];\n\n for (i = 0, len = indexes.length; i < len; i++) {\n index = indexes[i];\n keys = index.element(el);\n if (keys) {\n for (j = 0, len2 = keys.length; j < len2; j++) {\n if ((objs = index.map.get(keys[j]))) {\n for (k = 0, len3 = objs.length; k < len3; k++) {\n obj = objs[k];\n id = obj.id;\n if (!matchedIds[id] && this.matchesSelector(el, obj.selector)) {\n matchedIds[id] = true;\n matches.push(obj);\n }\n }\n }\n }\n }\n }\n\n return matches.sort(sortById);\n};\n","import SelectorSet from 'selector-set';\n\nvar bubbleEvents = {};\nvar captureEvents = {};\nvar propagationStopped = new WeakMap();\nvar immediatePropagationStopped = new WeakMap();\nvar currentTargets = new WeakMap();\nvar currentTargetDesc = Object.getOwnPropertyDescriptor(Event.prototype, 'currentTarget');\n\nfunction before(subject, verb, fn) {\n var source = subject[verb];\n\n subject[verb] = function () {\n fn.apply(subject, arguments);\n return source.apply(subject, arguments);\n };\n\n return subject;\n}\n\nfunction matches(selectors, target, reverse) {\n var queue = [];\n var node = target;\n\n do {\n if (node.nodeType !== 1) break;\n\n var _matches = selectors.matches(node);\n\n if (_matches.length) {\n var matched = {\n node: node,\n observers: _matches\n };\n\n if (reverse) {\n queue.unshift(matched);\n } else {\n queue.push(matched);\n }\n }\n } while (node = node.parentElement);\n\n return queue;\n}\n\nfunction trackPropagation() {\n propagationStopped.set(this, true);\n}\n\nfunction trackImmediate() {\n propagationStopped.set(this, true);\n immediatePropagationStopped.set(this, true);\n}\n\nfunction getCurrentTarget() {\n return currentTargets.get(this) || null;\n}\n\nfunction defineCurrentTarget(event, getter) {\n if (!currentTargetDesc) return;\n Object.defineProperty(event, 'currentTarget', {\n configurable: true,\n enumerable: true,\n get: getter || currentTargetDesc.get\n });\n}\n\nfunction canDispatch(event) {\n try {\n event.eventPhase;\n return true;\n } catch (_) {\n return false;\n }\n}\n\nfunction dispatch(event) {\n if (!canDispatch(event)) return;\n var events = event.eventPhase === 1 ? captureEvents : bubbleEvents;\n var selectors = events[event.type];\n if (!selectors) return;\n var queue = matches(selectors, event.target, event.eventPhase === 1);\n if (!queue.length) return;\n before(event, 'stopPropagation', trackPropagation);\n before(event, 'stopImmediatePropagation', trackImmediate);\n defineCurrentTarget(event, getCurrentTarget);\n\n for (var i = 0, len1 = queue.length; i < len1; i++) {\n if (propagationStopped.get(event)) break;\n var matched = queue[i];\n currentTargets.set(event, matched.node);\n\n for (var j = 0, len2 = matched.observers.length; j < len2; j++) {\n if (immediatePropagationStopped.get(event)) break;\n matched.observers[j].data.call(matched.node, event);\n }\n }\n\n currentTargets[\"delete\"](event);\n defineCurrentTarget(event);\n}\n\nfunction on(name, selector, fn) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var capture = options.capture ? true : false;\n var events = capture ? captureEvents : bubbleEvents;\n var selectors = events[name];\n\n if (!selectors) {\n selectors = new SelectorSet();\n events[name] = selectors;\n document.addEventListener(name, dispatch, capture);\n }\n\n selectors.add(selector, fn);\n}\nfunction off(name, selector, fn) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var capture = options.capture ? true : false;\n var events = capture ? captureEvents : bubbleEvents;\n var selectors = events[name];\n if (!selectors) return;\n selectors.remove(selector, fn);\n if (selectors.size) return;\n delete events[name];\n document.removeEventListener(name, dispatch, capture);\n}\nfunction fire(target, name, detail) {\n return target.dispatchEvent(new CustomEvent(name, {\n bubbles: true,\n cancelable: true,\n detail: detail\n }));\n}\n\nexport { fire, off, on };\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nmodule.exports = Symbol;\n","var Symbol = require('./_Symbol'),\n getRawTag = require('./_getRawTag'),\n objectToString = require('./_objectToString');\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nmodule.exports = baseGetTag;\n","var trimmedEndIndex = require('./_trimmedEndIndex');\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nmodule.exports = baseTrim;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nmodule.exports = freeGlobal;\n","var Symbol = require('./_Symbol');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nmodule.exports = getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nmodule.exports = root;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nmodule.exports = trimmedEndIndex;\n","var isObject = require('./isObject'),\n now = require('./now'),\n toNumber = require('./toNumber');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nmodule.exports = debounce;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nmodule.exports = isSymbol;\n","var root = require('./_root');\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nmodule.exports = now;\n","var debounce = require('./debounce'),\n isObject = require('./isObject');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nmodule.exports = throttle;\n","var baseTrim = require('./_baseTrim'),\n isObject = require('./isObject'),\n isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? 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